Our Mission

Advancing Augmented Reality, Wearables, and the Internet of Things – to Advance Humanity

Our Goal

Inspire 1 Billion active users of augmented reality – before the end of the decade – that is 2020.

What We Do

We nurture and catalyze the global transformation of the industry by -

  • Educating and boosting awareness about the real power of AR  at AWE and many industry events
  • Connecting the best talent around the world with the best in AR Contact us for free advice
  • Hatching AR initiatives and incubating startups to market  – Join our accelerator

AR.ORG unites hundreds of companies, and thousands of entrepreneurs, engineers and designers – committed to advancing Augmented Reality – an emerging technology that digitizes interaction with the physical world.

Members tap into valuable members-only resources: major discounts to industry events, networking opportunities with industry leaders, up-to-date educational programs and technical training, unparalleled market research, exposure in extensive promotional programs, and representation in the voice of the industry.

AR.ORG also owns and produces Augmented World Expo (AWE) – the world’s largest international event for augmented reality, wearable computing, gesture devices, and the Internet of Things. All profits from AWE are reinvested into AR.ORG’s industry services.

Our Story

In the early days, augmented reality promised to change the way we interact with the world in every single field, a force to accelerate progress; a technology that that would digitize interaction with the real world and would enable people to master skills effortlessly, increase situational awareness with a ‘digital sixth sense’, and have more fun – away from the screen. Augmented reality meant augmented humanity.

But in these early days, augmented reality was missing a few things: a platform to reach people, solutions designed to solve real problems, and public awareness to its potential.

Then it burst; smartphones became capable of delivering augmented reality experiences to the masses and augmented reality broke out with much fanfare. Millions of users, thousands of applications, and hundreds of companies popped in the space. Users were enamored for a moment but few applications were used regularly. GPS-based floating bubbles sparked the imagination but failed to be actively used for navigation or information discovery; playing sensor-based games with camera view as backdrop, or watching videos and animations overlaid on flat surfaces without real world interaction – had an initial wow factor but provided little distinctive value. For some AR seemed awkward, and somewhat disappointing. Moreover, a handful of pundits claimed AR will only become viable when eyewear matures.

Augmented Reality reached a fragile point in its life cycle. It risked becoming a short lived gimmick. A fad. Was that it?

A group of people: designers, entrepreneurs, engineers – obsessed with solving real world problems with AR – thought differently. They believed that with the right mindset, AR apps on smartphones can be very useful – in the present; more importantly, advancing AR on existing platforms is a necessary step to prepare the ground (users, technologies, applications, designers) for the new way of digital interaction with the world – once eyewear matures.

They set a big, hairy and audacious goal (a BEE-HAG): to inspire 1 billion people to actively use of augmented reality – by the end of the decade – that is 2020.

They believed a tiny non-profit could harness a global community to:

1) Educate and boost awareness about the real power of AR

2) Connect the best talent around the world with the best in AR

3) Hatch innovation in AR that solves real world problems

They called it AugmentedReality.ORG.

They began by organizing events that brought together the best in AR and promoted excellence in global and local gatherings – known as AWE, ARNY, ARLA, and over 20 meetups around the world. They championed the industry in blogs and the media, and helped dozens of AR startups get to market.

And they made it a non-profit so that all people and companies passionate about AR could join forces with no conflict and one shared goal.

More than networking and education –  AugmentedReality.ORG is a platform that anyone could use to help reach augmented reality’s full potential.

With your support it can – and will – change the way we interact with the world, and it will augment humanity.

Join us. We need your support. Become an institutional supporter, an individual member, an event affiliate, or submit your AR solution to one of our challenges. 

AugmentedReality.org is a 501 (c) non-profit organization with institutional supporters and individual members from across the world.