#AWE2014

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John Elvesjo

John Elvesjo

As co-founder and chief technology officer of Tobii Technology, John Elvesjö serves as the primary research and development director of the company. Elvesjö is an accomplished scientist and serial entrepreneur whose significant work in eye-tracking technology has been the bedrock of Tobii. His contributions, well documented in many research publications, have influenced the world of science in ways that are still yet to be known. Elvesjö holds 15 patents, 13 related to Tobii’s hardware and software innovations, including sensor technology, illumination methods and eye-control interaction techniques that contribute to Tobii’s global superiority in eye-tracking technology advancements and reliability. Prior to beginning his role at Tobii, Elvesjö served as a researcher at the YKI Institute for Surface Chemistry at the Royal Institute of Technology in Stockholm and also founded Jensen Technology, a company he spun off from his research compiled at YKI. In 2013 John was recognized as a leading technology pioneer by the World Economic Forum. In 2008, he was named the IT Innovator of the Year, and in 2005 he received the Entrepreneur of the Year Award. Elvesjö studied engineering physics at the Royal Institute of Technology in Stockholm.

Company: Tobii http://www.tobii.com
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Steve Feiner

Steve Feiner

Steven Feiner is Professor of Computer Science at Columbia University, where he directs the Computer Graphics and User Interfaces Lab, and co-directs the Columbia Vision and Graphics Center. His and his lab have been doing augmented reality research for 25 years, creating the first outdoor mobile augmented reality system using a see-through display in 1996, and pioneering experimental applications of augmented reality to fields such as tourism, journalism, maintenance, and construction. Prof. Feiner is coauthor of the well-known textbook Computer Graphics: Principles and Practice, received the IEEE VGTC 2014 Virtual Reality Career Award, and was elected to the CHI Academy. Together with his students, he has won the ACM UIST Lasting Impact Award for early work on supporting 2D windows in augmented reality, and best paper awards at ACM UIST, ACM CHI, ACM VRST, and IEEE ISMAR. Prof. Feiner is lead advisor to Meta, which is developing 3D AR eyewear.

Company: Columbia University http://www.cs.columbia.edu/~feiner
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Ambarish Mitra

Ambarish Mitra

Ambarish Mitra is the CEO and Founder of Blippar, the leading visual browser and fastest growing augmented reality player. Under his direction, Blippar has grown from groundbreaking idea to an industry leader with 200+ employees and 50million+ users (post-Layar acquisition). As the CEO Ambarish is leading the development and execution of Blippar’s long-term strategy, vision, and overall direction.

Determined to steer the growth of the AR industry and champion the new consumer behavior, Ambarish is also looking at growing the company by acquiring new technologies and companies, similar to the acquisition of Layar in June 2014, a pioneering AR company founded in the late 2000s.

Mitra is regarded as one of the pioneers of augmented reality and has been instrumental in driving brands and publishers to amplify the reach of their traditional media and products into full on interactive channels. With a vision to create the ultimate physical world browser, Ambarish, has been widely recognized for his unconventional business thinking and people-driven philosophical approach to management and in 2014 was shortlisted by Ernst & Young as UK Entrepreneur of the Year.

Considered as successful entrepreneur, he has over 15 years of Internet and mobile technology experience across retail, portal, travel, social, finance and government. Prior to joining Blippar, he has held various positions such as Head of Innovation, AXA, and Head of Product Development, Isango.

Listed amongst industry experts, Ambarish has often been invited to keynote sessions on pioneering innovations at some of the esteemed institutes and industry events like Mobile World Congress, CES, Qualcomm Uplinq Harvard Business School, London School of Economics, Oxford University, London Business School, and P&G Signal to name a few.

Company: Blippar http://blippar.com
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Clemens Kirner

Clemens Kirner

Clemens Kirner is founder & CEO of INS.
He already founded Card eMotion, a leading international augmented reality agency. He is an successful entrepreneur and a frequent speaker at prestigious conferences.

Company: INS http://insidernavigation.comt
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Daniel Kaplan

Daniel Kaplan

Dan is a consultant in the Accenture Technology Labs – the 200 person R&D organization within Accenture. He has spent approximately 1.5 years developing innovative solutions for Oil and Gas clients. Prior to that he built out demos and use cases for upcoming Wearable technology in various industries.

Company: Accenture https://medium.com/@DKap06/wearable-technologys-killer-content-revolution-cc75fa13f72f
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Dr. Helen Papagiannis

Dr. Helen Papagiannis

Dr. Helen Papagiannis is recognized as a world leading expert in the field of Augmented Reality (AR). She has been working with AR for a decade as a researcher, designer, and technology evangelist with a focus on storytelling and creating compelling experiences in AR. Dr. Papagiannis was named among the NEXT 100 Top Influencers (#16) of the Digital Media Industry in 2013, and is featured as an innovator in the book, “Augmented Reality: An Emerging Technologies Guide to AR”, published in 2013. Her work and research in the field include her past roles as Chief Innovation Officer at Infinity Augmented Reality Inc. (New York City and Tel Aviv), and Senior Research Associate at York University’s Augmented Reality Lab in the Department of Film, Faculty of Fine Art (Toronto).

Dr. Papagiannis has presented her interactive work and Ph.D. research at global conferences and invited events including TEDx (Technology, Entertainment, Design), ISMAR (International Society for Mixed and Augmented Reality) and ISEA (International Symposium for Electronic Art). Her TEDx 2011 talk was featured among the Top 10 Talks on Augmented Reality and Gamified Life. Prior to her augmented life, Dr. Papagiannis was a member of the internationally renowned Bruce Mau Design studio where she was project lead on “Massive Change: The Future of Global Design”, an internationally touring exhibition and best-selling book examining the new inventions, technologies, and events changing the world.

Company: Augmented Stories http://www.augmentedstories.com
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Sally Applin

Sally Applin

Sally A. Applin is a Doctoral Candidate at the University of Kent at Canterbury, UK, in the Centre for Social Anthropology and Computing (CSAC). She researches and models the impact of technology on culture. Sally holds a Masters degree from the Interactive Telecommunications Program at NYU (ITP) and a BA in Conceptual Design from SFSU. Sally has had a 20+ year career in the computer, technology, telecommunications and design industries working as a Senior Consultant, Sr. Researcher, Senior UX Designer, and Ethnographer. Sally is a member of IoT Council, a think tank for the Internet of Things (IoT), a board member of the Edward H. and Rosamond B. Spicer Foundation and a founding member of AnthroPunk, a movement that considers how humans make and remake their world.

Company: UKC, UK- Centre for Social Anthropology and Computing http://www.sally.com
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Mark Billinghurst

Mark Billinghurst

Professor Mark Billinghurst is a researcher developing innovative computer interfaces that explore how virtual and real worlds can be merged. Director of the HIT Lab New Zealand (HIT Lab NZ) at the University of Canterbury in New Zealand, he has produced over 250 technical publications and presented demonstrations and courses at a wide variety of conferences. He has a PhD from the University of Washington and conducts research in Augmented and Virtual Reality, multimodal interaction and mobile interfaces. He has previously worked at ATR Research Labs, British Telecom, Nokia and the MIT Media Laboratory. One of his research projects, the MagicBook, was winner of the 2001 Discover award for best Entertainment application, and his AR Tennis project won the 2005 IMG award for best independent mobile game. He was awarded the 2013 IEEE VR Technical Achievement Award for contributions to research and commercialization in Augmented Reality. In 2001 he co-founded ARToolworks, one of the oldest commercial AR companies.

Company: HIT Lab NZ, University of Canterbury http://www.hitlabnz.org/
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Gina Chung

Gina Chung

Gina is Project Manager, DHL Trend Research at Deutsche Post DHL. DHL Trend Research is a dedicated unit that focuses on delivering insights and driving innovation projects on social, business and technology trends that will impact the logistics industry. She has been with DHL’s innovation division since 2012 and prior to her current role she worked on a variety of research projects focusing specifically on last-mile delivery in cities and the effects of urbanization.

In her current role, Gina is leading the Augmented Reality initiative at DHL Trend Research. The initiative aims to identify and evaluate potential applications for Augmented Reality across the supply chain. She collaborates closely together with DHL’s largest customers, industry partners and leading research institutes in order to drive such innovation topics within DHL. As a digital native, she also scouts new trends and start-ups and supports the Trend Research partner network. Gina studied at the University of Auckland in New Zealand and holds two bachelor’s degrees in commerce and arts.

Deutsche Post DHL is the world’s leading postal and logistics services group. Its integrated DHL and Deutsche Post brands offer comprehensive services in international express, air and ocean freight, road and rail transportation and contract logistics. The Group generates more than 55 billion euros in revenue with about 480,000 employees in more than 220 countries and territories.

Company: Deutsche Post DHL http://www.dhl.com/trendresearch
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Thomas Alt

Thomas Alt

Thomas Alt founded Metaio GmbH in February 2003 together with Peter Meier and is currently serving as the CEO. Over the last decade, Thomas has grown Metaio into one of the most important names in Augmented Reality, serving customers around the world in diverse areas such as retail, manufacturing and aerospace. With over 120 employees worldwide and offices in Munich, San Francisco and New York, Metaio continues to bring to market the most innovative technology in the field of Augmented Reality and computer vision, both for device manufacturers, and end users. Thomas received his PHD in 2002 from Otto-Von-Guerike Universität Magdeburg, where he focused his dissertation on Augmented Reality.

Company: Metaio http://www.metaio.com
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