Head of Production, Two Bit Circus
Aaron is an interactive entertainment producer who started working in VR over 25 years ago, highlighted by his computer science master’s thesis work in the Human Interface Technology Lab at the University of Washington, design and programming in the Walt Disney Imagineering VR Studio and the Sony Development Entertainment Technology Group. As co-founder of Rabbx he produced and consulted on a myriad of games and XR experiences for the location-based and home consumer markets. Now at Two Bit Circus he is leading production of micro-amusement parks that blur the line between physical and digital playgrounds.
Immersion has always been a key element of entertainment. Increasing accessibility of VR and AR technologies are transforming how we play. During this session we will explore the impact of XR on the future of in-home and out-of-home entertainment, including upcoming Two Bit Circus micro-amusement parks.